Fully 3D environment scene created for a training session. All the effects came straight from 3ds max with V ray rendering engine. Dust and seeds have been created with particle flows. Ground simmulation  achieved with Mass-FX. More information in 6 page tutorial in 3D Artist mag issue#45

3D Artist: Paweł Podwojewski
Art Direction: Lynette Clee (3D Artist mag)

more projects on studio site: www.motyw.com
Backstage | WIP
CLOSE-UPS
CLAY RENDERINGS
Find out more in 3D Artist issue # 45
URBAN SURVIVOR
Published:

Project Made For

URBAN SURVIVOR

3D environment creation for training purpose.

Published: